I'd be grateful if you can give me some feedback here in this thread, like how it works for you in your distro, etc. ![]() If you find any issue specific to the AppImage, you can report it in the issue tracker to see if there's something we can do to solve it. Note that I've only tested them with my host OS, don't know about other distros. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. Very convenient, isn't it? In combination with Gitlab CI, I managed to automate the creation of AppImages through pipelines. Unity is the ultimate game development platform. ![]() I found a wonderful piece of software called pkg2appimage which creates AppImages from deb packages. Open your terminal and pass the below command to change directory: cd Downloads By default, we cannot execute UnityHub.AppImage until we provide executable permission. Select Linux Build Support if you are using the Hub in a Windows or MacOS > DONE. Then, realized that Unity discontinued the official AppImage at the beginning of this year (2022) in favor of Debian and RPM packages and everyone was angry, so I decided to make my own. Go to the directory where you have downloaded UnityHub.AppImage In my case We have downloaded it into the Downloads directory. Install Unity Editor (> Unity 2020.1.10) via the Unity Hub. My OS is an Arch-based distro and wanted to use an AppImage for this. So, for a university project I had to use Unity.
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